Input Subsystem

Input core

struct input_value

input value representation

Definition

struct input_value {
  __u16 type;
  __u16 code;
  __s32 value;
};

Members

type
type of value (EV_KEY, EV_ABS, etc)
code
the value code
value
the value
struct input_dev

represents an input device

Definition

struct input_dev {
  const char *name;
  const char *phys;
  const char *uniq;
  struct input_id id;
  unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];
  unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
  unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
  unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
  unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
  unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
  unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
  unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
  unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
  unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
  unsigned int hint_events_per_packet;
  unsigned int keycodemax;
  unsigned int keycodesize;
  void *keycode;
  int (*setkeycode)(struct input_dev *dev,const struct input_keymap_entry *ke, unsigned int *old_keycode);
  int (*getkeycode)(struct input_dev *dev, struct input_keymap_entry *ke);
  struct ff_device *ff;
  unsigned int repeat_key;
  struct timer_list timer;
  int rep[REP_CNT];
  struct input_mt *mt;
  struct input_absinfo *absinfo;
  unsigned long key[BITS_TO_LONGS(KEY_CNT)];
  unsigned long led[BITS_TO_LONGS(LED_CNT)];
  unsigned long snd[BITS_TO_LONGS(SND_CNT)];
  unsigned long sw[BITS_TO_LONGS(SW_CNT)];
  int (*open)(struct input_dev *dev);
  void (*close)(struct input_dev *dev);
  int (*flush)(struct input_dev *dev, struct file *file);
  int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  struct input_handle __rcu *grab;
  spinlock_t event_lock;
  struct mutex mutex;
  unsigned int users;
  bool going_away;
  struct device dev;
  struct list_head        h_list;
  struct list_head        node;
  unsigned int num_vals;
  unsigned int max_vals;
  struct input_value *vals;
  bool devres_managed;
};

Members

name
name of the device
phys
physical path to the device in the system hierarchy
uniq
unique identification code for the device (if device has it)
id
id of the device (struct input_id)
propbit
bitmap of device properties and quirks
evbit
bitmap of types of events supported by the device (EV_KEY, EV_REL, etc.)
keybit
bitmap of keys/buttons this device has
relbit
bitmap of relative axes for the device
absbit
bitmap of absolute axes for the device
mscbit
bitmap of miscellaneous events supported by the device
ledbit
bitmap of leds present on the device
sndbit
bitmap of sound effects supported by the device
ffbit
bitmap of force feedback effects supported by the device
swbit
bitmap of switches present on the device
hint_events_per_packet
average number of events generated by the device in a packet (between EV_SYN/SYN_REPORT events). Used by event handlers to estimate size of the buffer needed to hold events.
keycodemax
size of keycode table
keycodesize
size of elements in keycode table
keycode
map of scancodes to keycodes for this device
setkeycode
optional method to alter current keymap, used to implement sparse keymaps. If not supplied default mechanism will be used. The method is being called while holding event_lock and thus must not sleep
getkeycode
optional legacy method to retrieve current keymap.
ff
force feedback structure associated with the device if device supports force feedback effects
repeat_key
stores key code of the last key pressed; used to implement software autorepeat
timer
timer for software autorepeat
rep
current values for autorepeat parameters (delay, rate)
mt
pointer to multitouch state
absinfo
array of struct input_absinfo elements holding information about absolute axes (current value, min, max, flat, fuzz, resolution)
key
reflects current state of device’s keys/buttons
led
reflects current state of device’s LEDs
snd
reflects current state of sound effects
sw
reflects current state of device’s switches
open
this method is called when the very first user calls input_open_device(). The driver must prepare the device to start generating events (start polling thread, request an IRQ, submit URB, etc.)
close
this method is called when the very last user calls input_close_device().
flush
purges the device. Most commonly used to get rid of force feedback effects loaded into the device when disconnecting from it
event
event handler for events sent _to_ the device, like EV_LED or EV_SND. The device is expected to carry out the requested action (turn on a LED, play sound, etc.) The call is protected by event_lock and must not sleep
grab
input handle that currently has the device grabbed (via EVIOCGRAB ioctl). When a handle grabs a device it becomes sole recipient for all input events coming from the device
event_lock
this spinlock is taken when input core receives and processes a new event for the device (in input_event()). Code that accesses and/or modifies parameters of a device (such as keymap or absmin, absmax, absfuzz, etc.) after device has been registered with input core must take this lock.
mutex
serializes calls to open(), close() and flush() methods
users
stores number of users (input handlers) that opened this device. It is used by input_open_device() and input_close_device() to make sure that dev->:c:func:open() is only called when the first user opens device and dev->:c:func:close() is called when the very last user closes the device
going_away
marks devices that are in a middle of unregistering and causes input_open_device*() fail with -ENODEV.
dev
driver model’s view of this device
h_list
list of input handles associated with the device. When accessing the list dev->mutex must be held
node
used to place the device onto input_dev_list
num_vals
number of values queued in the current frame
max_vals
maximum number of values queued in a frame
vals
array of values queued in the current frame
devres_managed
indicates that devices is managed with devres framework and needs not be explicitly unregistered or freed.
struct input_handler

implements one of interfaces for input devices

Definition

struct input_handler {
  void *private;
  void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
  void (*events)(struct input_handle *handle, const struct input_value *vals, unsigned int count);
  bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
  bool (*match)(struct input_handler *handler, struct input_dev *dev);
  int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
  void (*disconnect)(struct input_handle *handle);
  void (*start)(struct input_handle *handle);
  bool legacy_minors;
  int minor;
  const char *name;
  const struct input_device_id *id_table;
  struct list_head        h_list;
  struct list_head        node;
};

Members

private
driver-specific data
event
event handler. This method is being called by input core with interrupts disabled and dev->event_lock spinlock held and so it may not sleep
events
event sequence handler. This method is being called by input core with interrupts disabled and dev->event_lock spinlock held and so it may not sleep
filter
similar to event; separates normal event handlers from “filters”.
match
called after comparing device’s id with handler’s id_table to perform fine-grained matching between device and handler
connect
called when attaching a handler to an input device
disconnect
disconnects a handler from input device
start
starts handler for given handle. This function is called by input core right after connect() method and also when a process that “grabbed” a device releases it
legacy_minors
set to true by drivers using legacy minor ranges
minor
beginning of range of 32 legacy minors for devices this driver can provide
name
name of the handler, to be shown in /proc/bus/input/handlers
id_table
pointer to a table of input_device_ids this driver can handle
h_list
list of input handles associated with the handler
node
for placing the driver onto input_handler_list

Description

Input handlers attach to input devices and create input handles. There are likely several handlers attached to any given input device at the same time. All of them will get their copy of input event generated by the device.

The very same structure is used to implement input filters. Input core allows filters to run first and will not pass event to regular handlers if any of the filters indicate that the event should be filtered (by returning true from their filter() method).

Note that input core serializes calls to connect() and disconnect() methods.

struct input_handle

links input device with an input handler

Definition

struct input_handle {
  void *private;
  int open;
  const char *name;
  struct input_dev *dev;
  struct input_handler *handler;
  struct list_head        d_node;
  struct list_head        h_node;
};

Members

private
handler-specific data
open
counter showing whether the handle is ‘open’, i.e. should deliver events from its device
name
name given to the handle by handler that created it
dev
input device the handle is attached to
handler
handler that works with the device through this handle
d_node
used to put the handle on device’s list of attached handles
h_node
used to put the handle on handler’s list of handles from which it gets events
void input_set_events_per_packet(struct input_dev * dev, int n_events)

tell handlers about the driver event rate

Parameters

struct input_dev * dev
the input device used by the driver
int n_events
the average number of events between calls to input_sync()

Description

If the event rate sent from a device is unusually large, use this function to set the expected event rate. This will allow handlers to set up an appropriate buffer size for the event stream, in order to minimize information loss.

struct ff_device

force-feedback part of an input device

Definition

struct ff_device {
  int (*upload)(struct input_dev *dev, struct ff_effect *effect, struct ff_effect *old);
  int (*erase)(struct input_dev *dev, int effect_id);
  int (*playback)(struct input_dev *dev, int effect_id, int value);
  void (*set_gain)(struct input_dev *dev, u16 gain);
  void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
  void (*destroy)(struct ff_device *);
  void *private;
  unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
  struct mutex mutex;
  int max_effects;
  struct ff_effect *effects;
  struct file *effect_owners[];
};

Members

upload
Called to upload an new effect into device
erase
Called to erase an effect from device
playback
Called to request device to start playing specified effect
set_gain
Called to set specified gain
set_autocenter
Called to auto-center device
destroy
called by input core when parent input device is being destroyed
private
driver-specific data, will be freed automatically
ffbit
bitmap of force feedback capabilities truly supported by device (not emulated like ones in input_dev->ffbit)
mutex
mutex for serializing access to the device
max_effects
maximum number of effects supported by device
effects
pointer to an array of effects currently loaded into device
effect_owners
array of effect owners; when file handle owning an effect gets closed the effect is automatically erased

Description

Every force-feedback device must implement upload() and playback() methods; erase() is optional. set_gain() and set_autocenter() need only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER bits.

Note that playback(), set_gain() and set_autocenter() are called with dev->event_lock spinlock held and interrupts off and thus may not sleep.

void input_event(struct input_dev * dev, unsigned int type, unsigned int code, int value)

report new input event

Parameters

struct input_dev * dev
device that generated the event
unsigned int type
type of the event
unsigned int code
event code
int value
value of the event

Description

This function should be used by drivers implementing various input devices to report input events. See also input_inject_event().

NOTE

input_event() may be safely used right after input device was allocated with input_allocate_device(), even before it is registered with input_register_device(), but the event will not reach any of the input handlers. Such early invocation of input_event() may be used to ‘seed’ initial state of a switch or initial position of absolute axis, etc.

void input_inject_event(struct input_handle * handle, unsigned int type, unsigned int code, int value)

send input event from input handler

Parameters

struct input_handle * handle
input handle to send event through
unsigned int type
type of the event
unsigned int code
event code
int value
value of the event

Description

Similar to input_event() but will ignore event if device is “grabbed” and handle injecting event is not the one that owns the device.

void input_alloc_absinfo(struct input_dev * dev)

allocates array of input_absinfo structs

Parameters

struct input_dev * dev
the input device emitting absolute events

Description

If the absinfo struct the caller asked for is already allocated, this functions will not do anything.

int input_grab_device(struct input_handle * handle)

grabs device for exclusive use

Parameters

struct input_handle * handle
input handle that wants to own the device

Description

When a device is grabbed by an input handle all events generated by the device are delivered only to this handle. Also events injected by other input handles are ignored while device is grabbed.

void input_release_device(struct input_handle * handle)

release previously grabbed device

Parameters

struct input_handle * handle
input handle that owns the device

Description

Releases previously grabbed device so that other input handles can start receiving input events. Upon release all handlers attached to the device have their start() method called so they have a change to synchronize device state with the rest of the system.

int input_open_device(struct input_handle * handle)

open input device

Parameters

struct input_handle * handle
handle through which device is being accessed

Description

This function should be called by input handlers when they want to start receive events from given input device.

void input_close_device(struct input_handle * handle)

close input device

Parameters

struct input_handle * handle
handle through which device is being accessed

Description

This function should be called by input handlers when they want to stop receive events from given input device.

int input_scancode_to_scalar(const struct input_keymap_entry * ke, unsigned int * scancode)

converts scancode in struct input_keymap_entry

Parameters

const struct input_keymap_entry * ke
keymap entry containing scancode to be converted.
unsigned int * scancode
pointer to the location where converted scancode should be stored.

Description

This function is used to convert scancode stored in struct keymap_entry into scalar form understood by legacy keymap handling methods. These methods expect scancodes to be represented as ‘unsigned int’.

int input_get_keycode(struct input_dev * dev, struct input_keymap_entry * ke)

retrieve keycode currently mapped to a given scancode

Parameters

struct input_dev * dev
input device which keymap is being queried
struct input_keymap_entry * ke
keymap entry

Description

This function should be called by anyone interested in retrieving current keymap. Presently evdev handlers use it.

int input_set_keycode(struct input_dev * dev, const struct input_keymap_entry * ke)

attribute a keycode to a given scancode

Parameters

struct input_dev * dev
input device which keymap is being updated
const struct input_keymap_entry * ke
new keymap entry

Description

This function should be called by anyone needing to update current keymap. Presently keyboard and evdev handlers use it.

void input_reset_device(struct input_dev * dev)

reset/restore the state of input device

Parameters

struct input_dev * dev
input device whose state needs to be reset

Description

This function tries to reset the state of an opened input device and bring internal state and state if the hardware in sync with each other. We mark all keys as released, restore LED state, repeat rate, etc.

struct input_dev * input_allocate_device(void)

allocate memory for new input device

Parameters

void
no arguments

Description

Returns prepared struct input_dev or NULL.

NOTE

Use input_free_device() to free devices that have not been registered; input_unregister_device() should be used for already registered devices.

struct input_dev * devm_input_allocate_device(struct device * dev)

allocate managed input device

Parameters

struct device * dev
device owning the input device being created

Description

Returns prepared struct input_dev or NULL.

Managed input devices do not need to be explicitly unregistered or freed as it will be done automatically when owner device unbinds from its driver (or binding fails). Once managed input device is allocated, it is ready to be set up and registered in the same fashion as regular input device. There are no special devm_input_device_[un]:c:func:register() variants, regular ones work with both managed and unmanaged devices, should you need them. In most cases however, managed input device need not be explicitly unregistered or freed.

NOTE

the owner device is set up as parent of input device and users should not override it.

void input_free_device(struct input_dev * dev)

free memory occupied by input_dev structure

Parameters

struct input_dev * dev
input device to free

Description

This function should only be used if input_register_device() was not called yet or if it failed. Once device was registered use input_unregister_device() and memory will be freed once last reference to the device is dropped.

Device should be allocated by input_allocate_device().

NOTE

If there are references to the input device then memory will not be freed until last reference is dropped.

void input_set_capability(struct input_dev * dev, unsigned int type, unsigned int code)

mark device as capable of a certain event

Parameters

struct input_dev * dev
device that is capable of emitting or accepting event
unsigned int type
type of the event (EV_KEY, EV_REL, etc...)
unsigned int code
event code

Description

In addition to setting up corresponding bit in appropriate capability bitmap the function also adjusts dev->evbit.

void input_enable_softrepeat(struct input_dev * dev, int delay, int period)

enable software autorepeat

Parameters

struct input_dev * dev
input device
int delay
repeat delay
int period
repeat period

Description

Enable software autorepeat on the input device.

int input_register_device(struct input_dev * dev)

register device with input core

Parameters

struct input_dev * dev
device to be registered

Description

This function registers device with input core. The device must be allocated with input_allocate_device() and all it’s capabilities set up before registering. If function fails the device must be freed with input_free_device(). Once device has been successfully registered it can be unregistered with input_unregister_device(); input_free_device() should not be called in this case.

Note that this function is also used to register managed input devices (ones allocated with devm_input_allocate_device()). Such managed input devices need not be explicitly unregistered or freed, their tear down is controlled by the devres infrastructure. It is also worth noting that tear down of managed input devices is internally a 2-step process: registered managed input device is first unregistered, but stays in memory and can still handle input_event() calls (although events will not be delivered anywhere). The freeing of managed input device will happen later, when devres stack is unwound to the point where device allocation was made.

void input_unregister_device(struct input_dev * dev)

unregister previously registered device

Parameters

struct input_dev * dev
device to be unregistered

Description

This function unregisters an input device. Once device is unregistered the caller should not try to access it as it may get freed at any moment.

int input_register_handler(struct input_handler * handler)

register a new input handler

Parameters

struct input_handler * handler
handler to be registered

Description

This function registers a new input handler (interface) for input devices in the system and attaches it to all input devices that are compatible with the handler.

void input_unregister_handler(struct input_handler * handler)

unregisters an input handler

Parameters

struct input_handler * handler
handler to be unregistered

Description

This function disconnects a handler from its input devices and removes it from lists of known handlers.

int input_handler_for_each_handle(struct input_handler * handler, void * data, int (*fn) (struct input_handle *, void *)

handle iterator

Parameters

struct input_handler * handler
input handler to iterate
void * data
data for the callback
int (*)(struct input_handle *, void *) fn
function to be called for each handle

Description

Iterate over bus‘s list of devices, and call fn for each, passing it data and stop when fn returns a non-zero value. The function is using RCU to traverse the list and therefore may be using in atomic contexts. The fn callback is invoked from RCU critical section and thus must not sleep.

int input_register_handle(struct input_handle * handle)

register a new input handle

Parameters

struct input_handle * handle
handle to register

Description

This function puts a new input handle onto device’s and handler’s lists so that events can flow through it once it is opened using input_open_device().

This function is supposed to be called from handler’s connect() method.

void input_unregister_handle(struct input_handle * handle)

unregister an input handle

Parameters

struct input_handle * handle
handle to unregister

Description

This function removes input handle from device’s and handler’s lists.

This function is supposed to be called from handler’s disconnect() method.

int input_get_new_minor(int legacy_base, unsigned int legacy_num, bool allow_dynamic)

allocates a new input minor number

Parameters

int legacy_base
beginning or the legacy range to be searched
unsigned int legacy_num
size of legacy range
bool allow_dynamic
whether we can also take ID from the dynamic range

Description

This function allocates a new device minor for from input major namespace. Caller can request legacy minor by specifying legacy_base and legacy_num parameters and whether ID can be allocated from dynamic range if there are no free IDs in legacy range.

void input_free_minor(unsigned int minor)

release previously allocated minor

Parameters

unsigned int minor
minor to be released

Description

This function releases previously allocated input minor so that it can be reused later.

int input_ff_upload(struct input_dev * dev, struct ff_effect * effect, struct file * file)

upload effect into force-feedback device

Parameters

struct input_dev * dev
input device
struct ff_effect * effect
effect to be uploaded
struct file * file
owner of the effect
int input_ff_erase(struct input_dev * dev, int effect_id, struct file * file)

erase a force-feedback effect from device

Parameters

struct input_dev * dev
input device to erase effect from
int effect_id
id of the effect to be erased
struct file * file
purported owner of the request

Description

This function erases a force-feedback effect from specified device. The effect will only be erased if it was uploaded through the same file handle that is requesting erase.

int input_ff_event(struct input_dev * dev, unsigned int type, unsigned int code, int value)

generic handler for force-feedback events

Parameters

struct input_dev * dev
input device to send the effect to
unsigned int type
event type (anything but EV_FF is ignored)
unsigned int code
event code
int value
event value
int input_ff_create(struct input_dev * dev, unsigned int max_effects)

create force-feedback device

Parameters

struct input_dev * dev
input device supporting force-feedback
unsigned int max_effects
maximum number of effects supported by the device

Description

This function allocates all necessary memory for a force feedback portion of an input device and installs all default handlers. dev->ffbit should be already set up before calling this function. Once ff device is created you need to setup its upload, erase, playback and other handlers before registering input device

void input_ff_destroy(struct input_dev * dev)

frees force feedback portion of input device

Parameters

struct input_dev * dev
input device supporting force feedback

Description

This function is only needed in error path as input core will automatically free force feedback structures when device is destroyed.

int input_ff_create_memless(struct input_dev * dev, void * data, int (*play_effect) (struct input_dev *, void *, struct ff_effect *)

create memoryless force-feedback device

Parameters

struct input_dev * dev
input device supporting force-feedback
void * data
driver-specific data to be passed into play_effect
int (*)(struct input_dev *, void *, struct ff_effect *) play_effect
driver-specific method for playing FF effect

Multitouch Library

struct input_mt_slot

represents the state of an input MT slot

Definition

struct input_mt_slot {
  int abs[ABS_MT_LAST - ABS_MT_FIRST + 1];
  unsigned int frame;
  unsigned int key;
};

Members

abs
holds current values of ABS_MT axes for this slot
frame
last frame at which input_mt_report_slot_state() was called
key
optional driver designation of this slot
struct input_mt

state of tracked contacts

Definition

struct input_mt {
  int trkid;
  int num_slots;
  int slot;
  unsigned int flags;
  unsigned int frame;
  int *red;
  struct input_mt_slot slots[];
};

Members

trkid
stores MT tracking ID for the next contact
num_slots
number of MT slots the device uses
slot
MT slot currently being transmitted
flags
input_mt operation flags
frame
increases every time input_mt_sync_frame() is called
red
reduced cost matrix for in-kernel tracking
slots
array of slots holding current values of tracked contacts
struct input_mt_pos

contact position

Definition

struct input_mt_pos {
  s16 x, y;
};

Members

x
horizontal coordinate
y
vertical coordinate
int input_mt_init_slots(struct input_dev * dev, unsigned int num_slots, unsigned int flags)

initialize MT input slots

Parameters

struct input_dev * dev
input device supporting MT events and finger tracking
unsigned int num_slots
number of slots used by the device
unsigned int flags
mt tasks to handle in core

Description

This function allocates all necessary memory for MT slot handling in the input device, prepares the ABS_MT_SLOT and ABS_MT_TRACKING_ID events for use and sets up appropriate buffers. Depending on the flags set, it also performs pointer emulation and frame synchronization.

May be called repeatedly. Returns -EINVAL if attempting to reinitialize with a different number of slots.

void input_mt_destroy_slots(struct input_dev * dev)

frees the MT slots of the input device

Parameters

struct input_dev * dev
input device with allocated MT slots

Description

This function is only needed in error path as the input core will automatically free the MT slots when the device is destroyed.

bool input_mt_report_slot_state(struct input_dev * dev, unsigned int tool_type, bool active)

report contact state

Parameters

struct input_dev * dev
input device with allocated MT slots
unsigned int tool_type
the tool type to use in this slot
bool active
true if contact is active, false otherwise

Description

Reports a contact via ABS_MT_TRACKING_ID, and optionally ABS_MT_TOOL_TYPE. If active is true and the slot is currently inactive, or if the tool type is changed, a new tracking id is assigned to the slot. The tool type is only reported if the corresponding absbit field is set.

Returns true if contact is active.

void input_mt_report_finger_count(struct input_dev * dev, int count)

report contact count

Parameters

struct input_dev * dev
input device with allocated MT slots
int count
the number of contacts

Description

Reports the contact count via BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP and BTN_TOOL_QUADTAP.

The input core ensures only the KEY events already setup for this device will produce output.

void input_mt_report_pointer_emulation(struct input_dev * dev, bool use_count)

common pointer emulation

Parameters

struct input_dev * dev
input device with allocated MT slots
bool use_count
report number of active contacts as finger count

Description

Performs legacy pointer emulation via BTN_TOUCH, ABS_X, ABS_Y and ABS_PRESSURE. Touchpad finger count is emulated if use_count is true.

The input core ensures only the KEY and ABS axes already setup for this device will produce output.

void input_mt_drop_unused(struct input_dev * dev)

Inactivate slots not seen in this frame

Parameters

struct input_dev * dev
input device with allocated MT slots

Description

Lift all slots not seen since the last call to this function.

void input_mt_sync_frame(struct input_dev * dev)

synchronize mt frame

Parameters

struct input_dev * dev
input device with allocated MT slots

Description

Close the frame and prepare the internal state for a new one. Depending on the flags, marks unused slots as inactive and performs pointer emulation.

int input_mt_assign_slots(struct input_dev * dev, int * slots, const struct input_mt_pos * pos, int num_pos, int dmax)

perform a best-match assignment

Parameters

struct input_dev * dev
input device with allocated MT slots
int * slots
the slot assignment to be filled
const struct input_mt_pos * pos
the position array to match
int num_pos
number of positions
int dmax
maximum ABS_MT_POSITION displacement (zero for infinite)

Description

Performs a best match against the current contacts and returns the slot assignment list. New contacts are assigned to unused slots.

The assignments are balanced so that all coordinate displacements are below the euclidian distance dmax. If no such assignment can be found, some contacts are assigned to unused slots.

Returns zero on success, or negative error in case of failure.

int input_mt_get_slot_by_key(struct input_dev * dev, int key)

return slot matching key

Parameters

struct input_dev * dev
input device with allocated MT slots
int key
the key of the sought slot

Description

Returns the slot of the given key, if it exists, otherwise set the key on the first unused slot and return.

If no available slot can be found, -1 is returned. Note that for this function to work properly, input_mt_sync_frame() has to be called at each frame.

Polled input devices

struct input_polled_dev

simple polled input device

Definition

struct input_polled_dev {
  void *private;
  void (*open)(struct input_polled_dev *dev);
  void (*close)(struct input_polled_dev *dev);
  void (*poll)(struct input_polled_dev *dev);
  unsigned int poll_interval;
  unsigned int poll_interval_max;
  unsigned int poll_interval_min;
  struct input_dev *input;
};

Members

private
private driver data.
open
driver-supplied method that prepares device for polling (enabled the device and maybe flushes device state).
close
driver-supplied method that is called when device is no longer being polled. Used to put device into low power mode.
poll
driver-supplied method that polls the device and posts input events (mandatory).
poll_interval
specifies how often the poll() method should be called. Defaults to 500 msec unless overridden when registering the device.
poll_interval_max
specifies upper bound for the poll interval. Defaults to the initial value of poll_interval.
poll_interval_min
specifies lower bound for the poll interval. Defaults to 0.
input
input device structure associated with the polled device. Must be properly initialized by the driver (id, name, phys, bits).

Description

Polled input device provides a skeleton for supporting simple input devices that do not raise interrupts but have to be periodically scanned or polled to detect changes in their state.

struct input_polled_dev * input_allocate_polled_device(void)

allocate memory for polled device

Parameters

void
no arguments

Description

The function allocates memory for a polled device and also for an input device associated with this polled device.

struct input_polled_dev * devm_input_allocate_polled_device(struct device * dev)

allocate managed polled device

Parameters

struct device * dev
device owning the polled device being created

Description

Returns prepared struct input_polled_dev or NULL.

Managed polled input devices do not need to be explicitly unregistered or freed as it will be done automatically when owner device unbinds from * its driver (or binding fails). Once such managed polled device is allocated, it is ready to be set up and registered in the same fashion as regular polled input devices (using input_register_polled_device() function).

If you want to manually unregister and free such managed polled devices, it can be still done by calling input_unregister_polled_device() and input_free_polled_device(), although it is rarely needed.

NOTE

the owner device is set up as parent of input device and users should not override it.

void input_free_polled_device(struct input_polled_dev * dev)

free memory allocated for polled device

Parameters

struct input_polled_dev * dev
device to free

Description

The function frees memory allocated for polling device and drops reference to the associated input device.

int input_register_polled_device(struct input_polled_dev * dev)

register polled device

Parameters

struct input_polled_dev * dev
device to register

Description

The function registers previously initialized polled input device with input layer. The device should be allocated with call to input_allocate_polled_device(). Callers should also set up poll() method and set up capabilities (id, name, phys, bits) of the corresponding input_dev structure.

void input_unregister_polled_device(struct input_polled_dev * dev)

unregister polled device

Parameters

struct input_polled_dev * dev
device to unregister

Description

The function unregisters previously registered polled input device from input layer. Polling is stopped and device is ready to be freed with call to input_free_polled_device().

Matrix keyboards/keypads

struct matrix_keymap_data

keymap for matrix keyboards

Definition

struct matrix_keymap_data {
  const uint32_t *keymap;
  unsigned int    keymap_size;
};

Members

keymap
pointer to array of uint32 values encoded with KEY() macro representing keymap
keymap_size
number of entries (initialized) in this keymap

Description

This structure is supposed to be used by platform code to supply keymaps to drivers that implement matrix-like keypads/keyboards.

struct matrix_keypad_platform_data

platform-dependent keypad data

Definition

struct matrix_keypad_platform_data {
  const struct matrix_keymap_data *keymap_data;
  const unsigned int *row_gpios;
  const unsigned int *col_gpios;
  unsigned int    num_row_gpios;
  unsigned int    num_col_gpios;
  unsigned int    col_scan_delay_us;
  unsigned int    debounce_ms;
  unsigned int    clustered_irq;
  unsigned int    clustered_irq_flags;
  bool active_low;
  bool wakeup;
  bool no_autorepeat;
  bool drive_inactive_cols;
};

Members

keymap_data
pointer to matrix_keymap_data
row_gpios
pointer to array of gpio numbers representing rows
col_gpios
pointer to array of gpio numbers reporesenting colums
num_row_gpios
actual number of row gpios used by device
num_col_gpios
actual number of col gpios used by device
col_scan_delay_us
delay, measured in microseconds, that is needed before we can keypad after activating column gpio
debounce_ms
debounce interval in milliseconds
clustered_irq
may be specified if interrupts of all row/column GPIOs are bundled to one single irq
clustered_irq_flags
flags that are needed for the clustered irq
active_low
gpio polarity
wakeup
controls whether the device should be set up as wakeup source
no_autorepeat
disable key autorepeat
drive_inactive_cols
drive inactive columns during scan, rather than making them inputs.

Description

This structure represents platform-specific data that use used by matrix_keypad driver to perform proper initialization.

Sparse keymap support

struct key_entry

keymap entry for use in sparse keymap

Definition

struct key_entry {
  int type;
  u32 code;
  union {
    u16 keycode;
    struct {
      u8 code;
      u8 value;
    } sw;
  };
};

Members

type
Type of the key entry (KE_KEY, KE_SW, KE_VSW, KE_END); drivers are allowed to extend the list with their own private definitions.
code
Device-specific data identifying the button/switch
{unnamed_union}
anonymous
keycode
KEY_* code assigned to a key/button
sw.code
SW_* code assigned to a switch
sw.value
Value that should be sent in an input even when KE_SW switch is toggled. KE_VSW switches ignore this field and expect driver to supply value for the event.

Description

This structure defines an entry in a sparse keymap used by some input devices for which traditional table-based approach is not suitable.

struct key_entry * sparse_keymap_entry_from_scancode(struct input_dev * dev, unsigned int code)

perform sparse keymap lookup

Parameters

struct input_dev * dev
Input device using sparse keymap
unsigned int code
Scan code

Description

This function is used to perform struct key_entry lookup in an input device using sparse keymap.

struct key_entry * sparse_keymap_entry_from_keycode(struct input_dev * dev, unsigned int keycode)

perform sparse keymap lookup

Parameters

struct input_dev * dev
Input device using sparse keymap
unsigned int keycode
Key code

Description

This function is used to perform struct key_entry lookup in an input device using sparse keymap.

int sparse_keymap_setup(struct input_dev * dev, const struct key_entry * keymap, int (*setup) (struct input_dev *, struct key_entry *)

set up sparse keymap for an input device

Parameters

struct input_dev * dev
Input device
const struct key_entry * keymap
Keymap in form of array of key_entry structures ending with KE_END type entry
int (*)(struct input_dev *, struct key_entry *) setup
Function that can be used to adjust keymap entries depending on device’s needs, may be NULL

Description

The function calculates size and allocates copy of the original keymap after which sets up input device event bits appropriately. The allocated copy of the keymap is automatically freed when it is no longer needed.

void sparse_keymap_report_entry(struct input_dev * dev, const struct key_entry * ke, unsigned int value, bool autorelease)

report event corresponding to given key entry

Parameters

struct input_dev * dev
Input device for which event should be reported
const struct key_entry * ke
key entry describing event
unsigned int value
Value that should be reported (ignored by KE_SW entries)
bool autorelease
Signals whether release event should be emitted for KE_KEY entries right after reporting press event, ignored by all other entries

Description

This function is used to report input event described by given struct key_entry.

bool sparse_keymap_report_event(struct input_dev * dev, unsigned int code, unsigned int value, bool autorelease)

report event corresponding to given scancode

Parameters

struct input_dev * dev
Input device using sparse keymap
unsigned int code
Scan code
unsigned int value
Value that should be reported (ignored by KE_SW entries)
bool autorelease
Signals whether release event should be emitted for KE_KEY entries right after reporting press event, ignored by all other entries

Description

This function is used to perform lookup in an input device using sparse keymap and report corresponding event. Returns true if lookup was successful and false otherwise.